Toggle menu
468
645
87
4.5K
Fen Spinner Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Charge: Difference between revisions

From Fen Spinner Wiki
No edit summary
Salt (talk | contribs)
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The charge is a fundamental trick that generates conical rotation by flicking two continuously holding fingers back and forth in opposite directions while also applying tiny but significant bending of the finger joints. In contrast to passes and arounds which have a rotational axis parallel to the fingers, the rotational axis of charges are close to being perpendicular.  
The charge is a fundamental trick in which the pen spins while held between two fingers which flick back and forth. Unlike passes and arounds, the pen spins without significantly bending the fingers.


When performed palm up, the normal spins clockwise and the reverse counterclockwise.
When performed palm up, the normal spins clockwise and the reverse counterclockwise.
At its core, Charge comprises of both a wiped charge and a tipped charge, which are both a part of the fundamental components/movements within tricks as proposed by RPD in Simplified Elementary Notation. The combination of both such tricks results in a conical movement. In other words, charge encompasses the very mechanic of such conical motion which serves as the foundation of a a substantial portion of tricks in Pen Spinning. This includes major trick families such as [[Sonic]] (charge + fingerswitch) and [[Twisted Sonic]] (charge + pass).


==History==
==History==
Line 8: Line 10:


==Variations==
==Variations==
===Twisted Sonic===
A trick that has 1.5 rotations which combines a charge with a pass reverse. It is technically not a sonic despite the name.


===Tipped===
===Tipped===
Line 19: Line 18:


===Wiped-out and curled===
===Wiped-out and curled===
A charge performed with fingers curled in that can only be performed by holding the pen at its end in the wiped-out position (the COG is on the side the backhand).  
A charge performed with fingers curled in that can only be performed by holding the pen at its end in the wiped-out position (the COG is on the side the backhand).
 
===Fishing===
{{See also|Fishing}}
Also known as a Fingerless Charge
 
===8 Charge===
A charge variation that instead of looking like a circle, the rotations instead mimic the number 8. The trick consists of a 0.5 charge interrupted by a Vertical "I" shape half tipped charge, before continuing with a 0.5 Charge reverse. This trick was invented by Fel2fram.
 
===Kayak Charge===
A 3-finger based charge first performed by PPP spinner Czesio.
 
===Pyralux Charge===
A charge where an isolation is performed at the half-point of a palm down charge by turning the hand around the tip end of the mod.
 
===Blaze Ring===
{{See also|Roll#Blaze Ring}}
A charge variation hybridised together with a roll.
 


==Tutorials==
==Tutorials==

Latest revision as of 06:26, 9 December 2025

The charge is a fundamental trick in which the pen spins while held between two fingers which flick back and forth. Unlike passes and arounds, the pen spins without significantly bending the fingers.

When performed palm up, the normal spins clockwise and the reverse counterclockwise.

At its core, Charge comprises of both a wiped charge and a tipped charge, which are both a part of the fundamental components/movements within tricks as proposed by RPD in Simplified Elementary Notation. The combination of both such tricks results in a conical movement. In other words, charge encompasses the very mechanic of such conical motion which serves as the foundation of a a substantial portion of tricks in Pen Spinning. This includes major trick families such as Sonic (charge + fingerswitch) and Twisted Sonic (charge + pass).

History

The trick had various names in the past such as 'fake sonic' (by Hideaki Kondoh), 'gyrating twirl' (by Patrick Szeto) and 'pen twirl'. Kam's name of 'charge' eventually became standard.

Variations

Tipped

The tipped charge generates conical rotation only from the flicking on the fingers and therefore its rotational axis is parallel to the fingers. It cannot produce continuous rotations in a single direction as the structure of the bones would allow at most 1.0 rotations. Tipped charges are sometimes used to replace baseline charges in sonics and is especially common when using the thumb.

In-Out

In-Out charges are performed in a thumb slot and involves the change of the side of the finger that is holding onto the pen during execution of a charge. ‘In’ refers to the palm side while ‘Out refers to the back side and the manner by which the pen holding position charges is reflected in the name (a variation that transitions from ‘Out’ to ‘In’ is an ‘Out-In’ charge). It is hypothetically possible to use a pair of fingers without the thumb but it is almost never done due to the extreme flexibility required.

Wiped-out and curled

A charge performed with fingers curled in that can only be performed by holding the pen at its end in the wiped-out position (the COG is on the side the backhand).

Fishing

See also: Fishing

Also known as a Fingerless Charge

8 Charge

A charge variation that instead of looking like a circle, the rotations instead mimic the number 8. The trick consists of a 0.5 charge interrupted by a Vertical "I" shape half tipped charge, before continuing with a 0.5 Charge reverse. This trick was invented by Fel2fram.

Kayak Charge

A 3-finger based charge first performed by PPP spinner Czesio.

Pyralux Charge

A charge where an isolation is performed at the half-point of a palm down charge by turning the hand around the tip end of the mod.

Blaze Ring

See also: Roll#Blaze Ring

A charge variation hybridised together with a roll.


Tutorials

Charge tutorial by Ktrinh93.

Tipped Charge tutorial by Freeman.

Tipped Charge tutorial by Fel2Fram.

References