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Swuck

From Fen Spinner Wiki
Revision as of 13:21, 30 September 2025 by Salt (talk | contribs) (Created page with "In a swuck the pen goes from being held between two fingers (in the original version, 23) to being held between those fingers and the palm, with a charge rev motion. Afterwards, there is a direction change and the mod changes fingers again, now going to Tf. The trick is called 좀보 (Zombo), due to its similarity to that trick. =History= The trick was popularized by Fratleym, who did it twice in his combo for the first round of WT09. Afterwards, a discussion thread wa...")
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In a swuck the pen goes from being held between two fingers (in the original version, 23) to being held between those fingers and the palm, with a charge rev motion. Afterwards, there is a direction change and the mod changes fingers again, now going to Tf.

The trick is called 좀보 (Zombo), due to its similarity to that trick.

History

The trick was popularized by Fratleym, who did it twice in his combo for the first round of WT09. Afterwards, a discussion thread was opened in the FPSB laboratory[1]. There, Fratleym named it swuck[2], a word formed as a combination of switch + stuck (fingerswitch and fingerstuck). This was a bit controversial, as fingerstuck was used when two fingers remained together during an extended period of a combo and Lindor argued that there was no fingerstuck in a swuck.

Notation

We can break down swuck formally the following way. The last slot, P3, could also be written as 33, depending on how we interpret it (whether the pen is between the palm and the ring finger, or between two phalanges of the ring finger):

swuck 23-P3 = (PS) charge rev 23 ~> (PD-PS) fingerswitch 23-P3

In the original video, Fratleym also did a trick which he called swuck around, which consisted of the following:

swuck around 12-12 = swuck 12-P2 > IA P2-12

Another trick in that video was the palm swuck: palm swuck 23-34 = swuck 23-P3 > palmspin 0.25 P3-34

Tutorial

References